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Unity 2019.3: What's New and How to Download


Introduction




Unity is a game engine and development platform that allows you to create interactive 3D and 2D content for various platforms and devices. Whether you are a beginner or a professional, you can use Unity to make games, VR/AR experiences, simulations, animations, and more. Unity offers a rich set of features and tools to help you design, code, test, debug, optimize, and publish your projects.


Unity releases new versions every year, with each version bringing new features, improvements, bug fixes, and changes. In this article, we will focus on two major versions: Unity 2019 and Unity 2020. We will provide you with an overview of the main features and differences between them, as well as some helpful resources and tutorials to get you started.




unity 2019 download



Unity 2019




Features




Unity 2019 is the last release of the , which delivers new features and enhancements for any artist, designer or programmer. Some of the highlights of Unity 2019 are:


  • High Definition Render Pipeline (HDRP): A modern rendering pipeline that delivers high-fidelity graphics for high-end platforms. HDRP supports advanced lighting, materials, shadows, reflections, post-processing effects, and more.



  • Universal Render Pipeline (URP): A lightweight rendering pipeline that provides optimized performance and scalability for low- and mid-end platforms. URP supports a subset of HDRP features but with less overhead.



  • Data-Oriented Technology Stack (DOTS): A new way of writing code that leverages multithreading and data-oriented design to achieve high performance. DOTS includes the Entity Component System (ECS), the C# Job System, the Burst Compiler, and more.



  • Shader Graph: A visual tool that lets you create shaders without writing code. You can use nodes to define inputs, outputs, functions, logic, math, etc., and see the results in real time.



  • Visual Effect Graph: A visual tool that lets you create stunning particle effects without writing code. You can use nodes to define inputs, outputs, operators, blocks, contexts, etc., and see the results in real time.



  • 2D Tools: A suite of tools that makes it easier to create 2D games and animations. It includes Sprite Shape, Sprite Editor, Tilemap Editor, Pixel Perfect Camera, Animation Rigging, etc.



  • New Input System: A new API that replaces the legacy input system. It provides a more flexible and consistent way of handling input from various devices and platforms.



New UI System requirements




Before you download and install Unity 2019, you need to make sure that your system meets the minimum requirements for running the software. Here are the system requirements for Unity 2019 on different platforms:


Platform


Operating system


CPU


Graphics API


Additional requirements


Windows


Windows 7 (SP1+), Windows 10 and Windows 11, 64-bit versions only.


X64 architecture with SSE2 instruction set support


DX10, DX11, and DX12-capable GPUs


Hardware vendor officially supported drivers


macOS


High Sierra 10.13+ (Intel editor) Big Sur 11.0 (Apple silicon Editor)


X64 architecture with SSE2 instruction set support (Intel processors) Apple M1 or above (Apple silicon-based processors)


Metal-capable Intel and AMD GPUs


Apple officially supported drivers (Intel processor) Rosetta 2 is required for Apple silicon devices running on either Apple silicon or Intel versions of the Unity Editor.


Linux


Ubuntu 20.04, Ubuntu 18.04, and CentOS 7


X64 architecture with SSE2 instruction set support


OpenGL 3.2+ or Vulkan-capable, Nvidia and AMD GPUs.


Gnome desktop environment running on top of X11 windowing system, Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel, Compositor, etc.)


Tutorials




If you are new to Unity or want to learn more about Unity 2019, you can check out some of the tutorials below:



  • : This course covers the basics of Unity development, such as creating scenes, importing assets, adding components, scripting, and building.



  • : This course covers the fundamentals of using the High Definition Render Pipeline in Unity, such as setting up the project, creating materials, lighting, post-processing, and more.



  • : This course covers the fundamentals of using the Universal Render Pipeline in Unity, such as setting up the project, creating materials, lighting, post-processing, and more.



  • : This course covers the basics of using the Data-Oriented Technology Stack in Unity, such as creating entities, components, systems, jobs, and more.



  • : This course covers the basics of using the Shader Graph tool in Unity, such as creating nodes, connecting inputs and outputs, previewing results, and more.



  • : This course covers the basics of using the Visual Effect Graph tool in Unity, such as creating nodes, connecting inputs and outputs, previewing results, and more.



  • : This course covers the basics of using the 2D tools in Unity, such as creating sprites, tilemaps, animations, rigging, and more.



  • : This course covers the basics of using the new input system in Unity, such as creating actions, bindings, devices, events, and more.

Unity 2020




Features




Unity 2020 is the first release of the , which delivers new features and enhancements for any artist, designer or programmer. Some of the highlights of Unity 2020 are:


  • UI Toolkit: A new UI framework that lets you create user interfaces for both the editor and the runtime. UI Toolkit supports UXML, USS, UQuery, and more.



  • Ray Tracing: A new feature that enables you to create realistic lighting, shadows, reflections, and global illumination using ray tracing technology. Ray tracing is supported by HDRP and requires compatible hardware and drivers.



  • Project Tiny: A new project template that lets you create small, lightweight, and fast games for the web and mobile platforms. Project Tiny uses DOTS and URP to achieve high performance and low memory footprint.



  • Machine Learning Agents (ML-Agents): A framework that lets you use machine learning to create intelligent agents for your games and simulations. ML-Agents supports reinforcement learning, imitation learning, self-play, curriculum learning, and more.



  • AR Foundation: A framework that lets you create augmented reality experiences for various platforms and devices. AR Foundation supports ARKit, ARCore, Magic Leap, HoloLens, and more.



  • XR Interaction Toolkit: A toolkit that lets you create immersive and interactive VR and AR experiences. XR Interaction Toolkit supports input devices, locomotion, interactions, UI, and more.



  • 2D Animation: A package that lets you create 2D skeletal animations for your characters and sprites. 2D Animation supports rigging, skinning, inverse kinematics, blend shapes, and more.



  • 2D Lighting: A package that lets you add dynamic lighting effects to your 2D games. 2D Lighting supports point lights, spot lights, global lights, shadows, normal maps, and more.



System requirements




Before you download and install Unity 2020, you need to make sure that your system meets the minimum requirements for running the software. Here are the system requirements for Unity 2020 on different platforms:


Platform


Operating system


CPU


Graphics API


Additional requirements


Windows


Windows 7 (SP1+), Windows 10 and Windows 11, 64-bit versions only.


X64 architecture with SSE2 instruction set support


DX10, DX11, DX12-capable GPUs (DXR for ray tracing)


Hardware vendor officially supported drivers


macOS


Catalina 10.15+, Big Sur 11.0+, Monterey 12.0+ (Intel editor) Big Sur 11.0+ (Apple silicon Editor)


X64 architecture with SSE2 instruction set support (Intel processors) Apple M1 or above (Apple silicon-based processors)


Metal-capable Intel and AMD GPUs (Metal Ray Tracing for ray tracing)


Apple officially supported drivers (Intel processor) Rosetta 2 is required for Apple silicon devices running on either Apple silicon or Intel versions of the Unity Editor.


Linux


Ubuntu 20.04+, CentOS Stream 8+


X64 architecture with SSE2 instruction set support


Vulkan-capable Nvidia and AMD GPUs (VK_KHR_ray_tracing for ray tracing)


Gnome desktop environment running on top of X11 windowing system or Wayland display server Nvidia official proprietary graphics driver or AMD Mesa graphics driver Other configuration and user environment as provided stock with the supported distribution (Kernel, Compositor, etc.)


Tutorials




If you are new to Unity or want to learn more about Unity 2020, you can check out some of the tutorials below:


  • : This course covers the basics of Unity development, such as creating scenes, importing assets, adding components, scripting, and building.



  • : This course covers the fundamentals of using the UI Toolkit framework in Unity, such as creating UI elements, styling, layout, events, and more.



: This course covers the basics of using the ray tracing feature in Unity, such as setting up the project, creating mater


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